If you’re a techie who’s been staying up to date on computing news, you’ll know that Google had announced it’s cloud gaming platform called “Stadia” at GDC 2019. Simply put, Stadia is a cloud gaming service in which anyone can access it from a TV with the stadia controller, and play their games directly on the TV without any console or PC. The only caveat to this is that you have to have a decent internet connection for it to work, or else you will suffer heavily from lag and frame drop.

Stadia will be available in 1080p and 60FPS and 4K at 60FPS (Depending again, on your internet speeds and what package you purchase). But, keep in mind that their target audience are those who cannot afford the hundreds of dollars required to build their own custom PC. In my eyes, the two cannot be compared. Owning a custom PC yields far more benefits than cloud gaming. You are heavily reliant on your internet connection to bring you a viewable gaming experience. If you experience internet throttling or even if your TV is far away from the router, you can kiss 1080p at 60FPS goodbye. 

Even at that point, most GPU’s today can crush 1080p at 60FPS. If this was perhaps 3-4 years ago, I would say that 1080p at 60 is an impressive feat for cloud gaming. Unless Stadia can deliver 4K resolution at a higher than 60FPS without requiring gigabit ethernet, I don’t think I’ll be trading in my custom PC for a Stadia controller anytime soon.